This project addresses the challenge of creating accessible, multimodal content that engages diverse learning styles without requiring extensive manual effort. By utilizing NotebookLM, I transformed a static PDF presentation deck into an interactive podcast audio file, allowing learners to engage with the material through auditory content. This solution enhances accessibility and saves time, making it easier to deliver information in multiple formats for different audience needs.
Ethnographic Research Method
This research method involves gathering data by observing and interviewing subjects in their real-world environments, either virtually or in person, to understand their practices, needs, and experiences. It’s a user-centered method that provides rich, contextual insights for improving communication strategies, design, or documentation.
Custom GPT Course for Entrepreneurs
This course started with Ethnographic Research as the foundation for designing with Plain Language Theory and Multimodality Theory, empowering entrepreneurs to effectively leverage tools like ChatGPT to generate various types of documents and marketing copy.
Video Game Workshop – Floor is Lava
Using Participatory Design techniques & UCD, I designed and facilitated a Kids’ Scratch Camp where participants developed their own video games using Scratch. I created the course curriculum and instructional videos, ensuring alignment with learning objectives and usability best practices.